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Cyborg girl concept by PVersus Cyborg girl concept by PVersus
Adobe photoshop, 2013. I did this concept for some contest. It's look a little bit like me because of a haircut =)

I take commissions! Details are here: pversus.deviantart.com/journal…
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:iconjoey1058:
Joey1058 Featured By Owner Jan 4, 2014  Hobbyist Traditional Artist
Very tasteful.  not too much augmentation.

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:iconpversus:
PVersus Featured By Owner Jan 5, 2014  Professional Digital Artist
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:iconbawky:
bawky Featured By Owner Dec 15, 2013  Professional Digital Artist
This is an awesome design! :D And the only gripe I have is the thing already suggested (swapping the back view so it makes sense w/ the frontal view). Good work! :happybounce: 
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:iconpversus:
PVersus Featured By Owner Dec 15, 2013  Professional Digital Artist
Thank you!
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:iconantihero512:
AntiHero512 Featured By Owner Dec 4, 2013
Nice
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:iconmiha9000:
miha9000 Featured By Owner Sep 16, 2013
added to Finished Pieces in Sci-fi Archives  sci-fi-archives.deviantart.com…
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:iconpversus:
PVersus Featured By Owner Sep 16, 2013  Professional Digital Artist
What did you mean? There are no "Finished Pieces" folder in your gallery. And my submission is still awaiting approval. :o (Eek) 
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:iconkoshami:
koshami Featured By Owner Sep 11, 2013   Digital Artist
Exactly like Hyshinara said and excellent concept design =)
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:iconpversus:
PVersus Featured By Owner Sep 12, 2013  Professional Digital Artist
Thanks! =)
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:iconhyshinara:
Hyshinara Featured By Owner Sep 7, 2013   Digital Artist
Nice design and rendering :)

Just a little tip:
If you are drawing a back view from the same silhouette as the front, make sure to flip the image afterwards.
Right now you actually have a mirror-image, which looks weird when used in a side-by-side comparison.

I've made two photomanips to better show you what I mean (and because I was kind of bored and wanted to try the mirror effect... )

Flipped (her actual back if, if she were turned around 180)


Mirrored (her standing with her back towards an actual mirror)



PS:
See how her feet in the back view don't actually touch the ground?
That's because you have to keep considering the perspective when turning your character/object around.
This is also why, when drawing reflections, you would actually have to draw everything all over again, since the perspective just runs further into the mirror image. For practical reasons, on character sheet etc , you could just do it like you did here and then just compensate her feet and nobody will notice. :D
Anyway, keep that in mind when doing a larger piece, like an environment, that has reflections. :)
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:iconpversus:
PVersus Featured By Owner Sep 8, 2013  Professional Digital Artist
Thank you  for the helpful advices! I drew  her back view in a mirror to keep the light falling on her right shoulder =) (Smile)
I've actually been confused with the position of feets and just decided to show the soles in fine. ^_^''
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:iconhyshinara:
Hyshinara Featured By Owner Sep 8, 2013   Digital Artist
You're welcome :)
And yes, feet: the bane of many an artist :D
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September 4, 2013
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